Resident Evil 2 just won the Game Critics Awards top honour. This was a risky move by Capcom – to remake a classic. Sort of like covering a Beatles song, the danger is the new version will never live up to the original.
But this gamble seems to have paid off. It is part of a much bigger gamble in the gaming world – making older games available all over again. Xbox in particular is betting heavily with its backwards compatibility.
Personally I have found it difficult to buy old games on a new(ish) console. It goes against the narrative we have always been sold that the newest and latest is inevitably the best. Of course this is purely hype and marketing, and the massive back catalogue will be as valuable in gaming as it is in music.
It’s just a psychological hurdle to overcome in order to enjoy the old stuff all over again.
If I can consume media with purpose then I will be happy. Too often though, I feel like media is force fed to me like a scene out of A Clockwork Orange.
I have decided to make a change in music subscription services – from Google Play Music to Tidal. New MQA Masters catalogues on Tidal are a factor, as are my future plans to integrate with a service such as Roon. Roon lets you interact with the music you listen to like we used to with CDs and LPs.
All of this is a rather futile effort to mitigate against the fact that when we stream our music or TV or movies, we no longer own the content. It’s a mindset from another time I guess but to pay for a service rather than a piece of art seems like a poor deal.
At least it is convenient and works on my phone though.
Computers are everywhere. The net is everywhere. Software is eating the world.
This has forced us as a species to ask important questions about how we best exist in a digital/analogue hybrid world. No facet of humanity has been more disrupted or scrutinised by the web than our art. Some questions:
How do we control rights and rewards for the art we make online? Metallica has something to say about this, so does Stephen King
How high does the digital resolution of a picture, a film or a song have to be to accurately reflect the intentions of the artist?
Interestingly, writing as an art form is relatively unaffected by issues of resolution. Words can be understood just as well on low resolution screens, and the quality of the writing is largely subjective. It’s hard to measure objectively the purity of a piece of writing, whereas a picture on a screen, or a sound wave in your ears has a bunch of physics and metrics behind it which is now fed into the marketing of art (see here and here) and of equipment to consume the art (see here and here).
I don’t think these questions over digital art will be answered anytime soon, but I think they need to be at the front of your head if you are publishing online.
Very cool indeed – and asks many questions about what we hear and whether we can customise music sound waves to suit our own particular hearing issues/difficulties – I think that may be the future of audiophile-land.
I believe that of all the innovations this year in hifi and audio, MQA will have the biggest impact on the music industry this year. Not a new speaker design, or a new material or even a new motherboard. Those things are hardware, easy to replicate and almost perfected.
Software is eating the world and MQA software could be a way to add scarcity to music once again.